I've been making and shipping games professionally for over 15 years. I build the north star, then get in the trenches with the team to make it real. Testing, iterating, planning, debugging, shipping and connecting with the community. That's where the work actually happens.
I make games that tell stories and connect players together. I believe the best systems serve the story, and that players should be able to tell their own within the worlds we build.
This site is my collection of projects, work history, and a way to reach out.
selected work
A few projects that represent how I think about design, systems, and player experience. This is intentionally curated, not exhaustive.
note: I'm happy to go deeper into any of these projects in a call or email.